Computing GCSE

Faculty: 
Level: 
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Contact: 
Ideal Student: 

National (and also in school) results analysis has shown that in order to be successful on this course students should be projected to achieve at least a 6 (using new GCSE grading) in Maths - students with target grades lower than this should speak to Mr Oldbury or Miss Gilliland to discuss their suitability for this course. 

Course Outline: 

Our Computer Science qualification will, above all else, be relevant to the modern and changing world of computer science. Computer Science is a practical subject where learners can apply the knowledge and skills learned in the classroom to real-world problems. It is an intensely creative subject that involves invention and excitement. Our Computer Science qualification will value computational thinking, helping learners to develop the skills to solve problems and design systems that do so. These skills will be the best preparation for learners who want to go on to study Computer Science beyond GCSE. The qualification will also provide a good grounding for other subject areas that require computational thinking and analytical skills.

Through this course pupils will develop their understanding of current and emerging technologies and how they work. The course will look in detail at the use of algorithms in computer programming. Higher thinking skills will be required to evaluate the effectiveness of computer programs/ solutions and the impact in society.

Teaching and Learning Style: 

Pupils will be working in groups and individually to understand standard programming techniques within the programming task. There will be some teacher lead investigations where higher level learning skills are required. This is mainly when pupils will be asked to design, implement, test and evaluate a coded solution to a problem.
Independent investigational skills are required when pupils are developing suitable algorithms within a set scenario.

Assessment: 
• 1 X Non-Examined assessment (20%)
• 2 X Written Exam Paper (80%)
 
There are three units of work which make up this qualification:
Component 1 – Computer Systems
The first component is an exam focused on computer systems covering the physical elements of computer science and the associated theory.
Component 2 – Computational Thinking, Algorithms and Programming 
This component is focused on the core theory of computer science and the application of computer science principles. It will involve high and low-level programming, computational logic and data representation.
Component 3 – Programming Project 
This component is the non-exam assessment where candidates will be challenged by a range of exciting and engaging tasks to apply the knowledge and skills they have learned.
The project will include:
• Programming techniques
• Design and development
• Effectiveness and efficiency
• Technical understanding
• Testing, evaluation and conclusions
Extra Curricular Opportunities: 

• Develop resources to deliver at KS3
• After school sessions
• Lunch-time-lead sessions

Complementary Courses: 

Maths